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All good things must come to an end, as witnessed by Space Gamer #76 (cover date September-October 1985), the last issue of Space Gamer published by Steve Jackson Games. Say goodbye to this past masterpiece of publication with an amazing adieu!
In addition to the regular game reviews, news, and letters, this issue features a look at game mastering, with tips for running horror, Paranoia, and The Morrow Project campaigns.
This issue also includes a slew of informative and interesting design notes: Steve Jackson's insights into the development of Man to Man (the GURPS combat system); Greg Gorden's look at DC Heroes; and N. Robin Crossby's peek behind the curtain at Hârn. Plus, it has a look at near-future weapons and innovations, variant rule options for Paranoia, and more.
Whether you're a fan of old-school gaming or a historian of our hobby, each issue of Space Gamer is the perfect passport to the past!
Visit the official web page for more info, resources, product support, and links.
Written by Steve Jackson / Jonathan Walton / Warren Spector / Allen Varney / Tony Watson / David Ladyman / Jim Gould / W. Peter Miller / N. Robin Crossby / Troy Denning / Greg Gorden / Ken Rolston