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It rumbles across the world, like a giant unstoppable tank. Its mission? To entertain and inform. Watch out; Space Gamer #74 (cover date May-June 1985) has arrived!
In addition to the regular game reviews, news, and letters, this issue features an in-depth look at Ogre, including a scenario for Shockwave, new units and rules for Ogre, a discussion by Steve Jackson of units' limits, and a variant of Ogre played on the Necromancer map.
This issue also includes a Toon adventure, "Now Museum, Now You Don't"; a look at Dracula in various game systems; a simple critical-hit system designed for any RPG; a rule variant for undead in Advanced Dungeons & Dragons; and more!
Whether you're a fan of old-school gaming or a historian of our hobby, each issue of Space Gamer is the perfect passport to the past!
Visit the official web page for more info, resources, product support, and links.
Written by Creede Lambard / Steve Jackson / Greg Porter / John M. Ford / Allen Varney / Jim Webster / Russell Collins / Matthew J. Costello / Tom Riley / Rick Swan / Jeff Bolton / Richard Heli / Michael E. Iacca / Bob McLain / W. Peter Miller / Daniel Schabilion