Sjg30-2367

Space Gamer #67

( 3 )
$2.99

Space isn't the final frontier; with Space Gamer #67 (cover date January-February 1984), it's just the beginning!

In addition to the regular game reviews, news, and letters, this issue features a complete adventure: "Interdiction Station," about a possible first contact that could go very wrong. Designed for Traveller, this scenario is generic enough for just about any sci-fi setting or system.

This issue also includes designer's notes, developer's notes, and additional rules for Orbit War (one of the games included with Space Gamer #66); comparative reviews of three classic spy games (James Bond 007, Espionage!, and Mercenaries, Spies & Private Eyes); and more.

Whether you're a fan of old-school gaming or a historian of our hobby, each issue of Space Gamer is the perfect passport to the past!

Visit the official web page for more info, resources, product support, and links.