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Space isn't the final frontier; with Space Gamer #67 (cover date January-February 1984), it's just the beginning!
In addition to the regular game reviews, news, and letters, this issue features a complete adventure: "Interdiction Station," about a possible first contact that could go very wrong. Designed for Traveller, this scenario is generic enough for just about any sci-fi setting or system.
This issue also includes designer's notes, developer's notes, and additional rules for Orbit War (one of the games included with Space Gamer #66); comparative reviews of three classic spy games (James Bond 007, Espionage!, and Mercenaries, Spies & Private Eyes); and more.
Whether you're a fan of old-school gaming or a historian of our hobby, each issue of Space Gamer is the perfect passport to the past!
Visit the official web page for more info, resources, product support, and links.
Written by Steve Jackson / Marcus Rowland / Aaron Allston / W.G. Armintrout / Tony Watson / Wallace Wang