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Space Gamer #61 (cover date March 1983) is a countdown of fun, starting at 10 and ending at one -- and the articles are a blast, too.
In addition to the regular game reviews, news, and letters, this issue's centerpiece is madness -- "Microfilm Madness"! This adventure for Champions is a madcap race for secret computer codes; it comes with a set of Cardboard Heroes, ready to print and use.
This issue also includes campaign tips from Aaron Allston; a look at economics in The Fantasy Trip; a report on the "war" against the factions that would ban Dungeons & Dragons and other roleplaying games; and more.
Whether you're a fan of old-school gaming or a historian of our hobby, each issue of Space Gamer is the perfect passport to the past!
Visit the official web page for more info, resources, product support, and links.
Written by Steve Jackson / Aaron Allston / W.G. Armintrout / A.D. Young / William Barton / Ronald Pehr / George MacDonald