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Space Gamer #34 (cover-date December 1980) is devoted to "Miniatures" . . . which is to say, it leads the way - and the articles are fun to read, too!
The features supporting this month's theme include advanced techniques for painting fantasy miniatures, and Cardboard Heroes Designer's Notes with Denis Loubet. In addition to the regular game reviews, news, and letters, other articles include "The Challenge," a short story written by famed sci-fi author Timothy Zahn; Designer's Notes and expanded rules for the wargame Artifact by its creator, Glenn Williams; the conclusion of the two-part article on using computers to represent 3-D areas; the results of the best "totally evil/absolutely selfish/absolutely good" wish contest; and the eighth in the series "Game Design: Theory and Practice," co-written by Steve Jackson.
Whether you're a fan of old-school gaming or a historian of our hobby, each issue of Space Gamer is the perfect passport to the past!