Legends of Excalibur: Knight's Handbook

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    Publisher RPG Objects
    Stock Number RPO4001A
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Travel to a world of magic, nobility, and danger in RPGObjects' first ever d20 fantasy series, Legends of Excalibur: Arthurian Adventures. Check out the Legends of Excalibur homepage for more details on this series of supplements.

The Knight's Handbook is the first book in this exciting series. This book serves as a player's guide to creating Arthurian characters.

Download a preview: Noble Base Class

Gamingreport.com (4/5)
Gamewyrd (7/10)
Silven (15/18)

2004 Ennie Nomination (Best Campaign Setting and Best Cartography)

New Core Classes
Pierce the veil of the future with the hedge mage and hermit; draw your sword and make your stand against the heathen with the knight; bond with the land and lead your people to victory with the noble; serve the One God and wield power both temporal and divine with the priest; live for no honor greater than a full belt pouch with the robber baron; or master the ways of archery with the yeoman.

New Prestige Classes
Enforce the will of the One God with steel as a Crusader; combine magic and beauty as an Enchantress; protect Britain as a Lady of the Lake; seek the Grail as a Quest Knight; or follow one of five different paths as a Spectral Knight, choosing to be a Black, Blue, Green, Red, or White knight.

Be judged by your deeds with an innovative nobility system that replaces alignment; some characters will care little for their personal honor, such as the robber baron, while others can gain power from being pure of heart, such as the priest and the quest knight.

Fate and Destiny
Choose a fate for your character, allowing him to perform truly epic deeds on your chosen path to glory; but beware, your destiny, a secret fate your character does not know, looms close as well.

A New Magic System
A unique spell point system replaces slots, allowing you to use the spells you know and love from the PHB in new ways, with sources of power that allow a character's spell energy to recover more quickly on his favored ground. Depending on the type of magic you follow, your source of power could be ley lines, mysterious stone circles, cathedrals of worship, fog-shrouded lakes, or the holy land itself.

Player's Guide to Arthurian Legend
Also included is an 8-page player's guide to Arthurian Legend, providing players with a basic overview of Arthurian history and major characters.

 Written by Charles Rice / Chris Davis

Written by Charles Rice / Chris Davis