KOBOLD Guide to Game Design, Volume 3: Tools & Techniques

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The best-selling series continues! The Kobold Guide to Game Design Volume III: Tools & Techniques goes even deeper into the territory of professional design with a dozen essays by an all-star lineup of industry veterans including:

Readers will find nearly 100 pages of tips, tricks, and how-to guidance from the pros about:

  • Designing combat systems
  • Sandbox and event-driven adventure design
  • Working well in collaborative design
  • Optimizing encounters for roleplaying
  • Creating memorable characters and dastardly plots
  • The principles of 4th Edition design
  • ...and more!

The Kobold Guide to Game Design Volume III is a great resource for professional designers and GMs who want to take their homebrew campaigns to the next level.

Written by Monte Cook / Rob Heinsoo / Ed Greenwood / Wolfgang Baur / Colin McComb