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History has more fascinating characters than you can imagine. One book wasn't anything like enough.
The second GURPS Who's Who volume details even more real-life people for player characters to challenge, aid, or emulate. From Sargon of Assyria to Sid Vicious, from the fabled Queen of the Nile to the forgotten King of Mayan Yaxchilan, from steppe-lords to detectives - this book spans every continent and three millenia to find no less than 56 great historic figures, suitable for every sort of campaign and scenario.
Would you like to stand on the walls of ancient Syracuse as a genius deploys strange engines of war against the might of Rome? Sail the coasts of Europe with the Pirate Queen of Connaught? Or learn etiquette from France's greatest courtesan? This book will introduce you to the right people, with both game details and biographies to set you on your way. And every writeup also includes alternative "What If?" scenarios for time-traveling or fantastic games.
With brilliance or luck, charisma or courage or sheer lunacy, thse are the people who stamped their very different images on history. When you face them, in battlefield, court, or laboratory, they can change the world - or at least, come away with quite a story.
GURPS Basic Set and Compendium I: Character Creation are required to use this book in a GURPS campaign.
Compiled by Phil Masters.
First Edition, First Printing
Published November 1999