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Sjg6074

GURPS Celtic Myth
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Isles of the Mighty

Standing stones. Headhunting and human sacrifice. Lusty kings and cattle-raiding queens. Naked warriors painted blue. Mysterious druids and crafty Sidhe. The Celtic world was full of strange enchantments and bloody battles.

Enter a world of feasting and fighting, where magic is everywhere and glory is everything. In this book you'll find:

  • Tales of the ancient Irish and Welsh heroes.
  • A wealth of Celtic character types, with plenty of new advantages and disadvantages - including gesas, the mystic prophecies and taboos that ruled the life and death of every Celt.
  • The Druids: their arcane teachings and enigmatic magic. A new Druidic tree-magic system includes the standard GURPS spells, plus new Celtic ones, grouped according to ancient natural categories.
  • The uncanny powers of the Sidhe, children and fathers of gods, and rules for creating characters with Faerie blood and powers of their own . . .
  • Willful weapons, magical and powerful, with their own personalities and motives.

Return to a time when a battle or a wonder was around every corner, and the Otherworld was only a step away . . .

GURPS Basic Set and Compendium I: Character Creation are required to use this book in a GURPS campaign. GURPS Celtic Myth can also be usd as a sourcebook for any roleplaying system.

Written by Ken Walton and Jo Walton.

First Edition, Second Printing
Published October 2000