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"My wish for something to serve my purpose is perfectly fulfilled . . . Wherefore I do honour to the machine and to its inventor." - D.H. Lawrence
Weapons and equipment from the 14th century to the present. Whether you need to traverse the perilous jungles of Brazil, or stop a monster cold in its tracks, GURPS High-Tech has the gadget you need to get the job done!
High-Tech examines technology by period, from the rise of gunpowder (Tech Level 4) through the modern era (Tech Level 7), in enough detail to let players and GMs know what is available and feasible for each era. Subjects covered include:
Know your options.
Choose your weapons.
And above all . . .
GURPS High-Tech is designed for use with the GURPS Basic Set, Third Edition. Aside from specific game stats, this sourcebook will be valuable to any roleplayer or Game Master. Descriptions have been made as detailed as possible and informative as possible, for easy conversion to any game system.
Written by Michael Hurst.
Third Edition, Second Printing
Published January 2001