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Pyramid #3/59: Conspiracies W23!

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Uncover the Truth . . . or Work to Conceal It!

The shadows are known for their secrets. Will the heroes shed their light on the darkness, or be swallowed by the gloom? This month's Pyramid -- the PDF magazine for roleplayers -- looks at conspiracies big and small. This issue we offer a doozy of a dossier:

  • "Conspiracy in Action!" -- Sean Punch's look at how to add conspiracies to GURPS Action . . . regardless of which side you work for! It includes rules for adjusting Action to cloak-and-dagger worlds, and provides two action-flavored conspiratorial lenses to add to Action templates.
  • "The Conspirators' Enemies" -- A collection of ready-made GURPS templates and sample characters for those who would strike at the world's puppeteers, written by GURPS WWII: Grim Legions author Michele Armellini. Choose from roles including infiltrator, propagandist, analyst, and more . . . or enlist the aid of one of the would-be heroes herein!
  • "Penguin Dreams" -- What makes a comic-related fanzine worth killing for? The truth is buried in a small-scale conspiracy suitable for any modern campaign, revealed in this month's Eidetic Memory by GURPS Reign of Steel chronicler David L. Pulver.
  • "Straight to the Flush" -- A detailed look at how to handle games of poker (and similar pastimes) in GURPS, presented by GURPS Psionic Powers author Jason "PK" Levine. Smoke-filled back rooms with high-stake gambles will never be the same . . . no bluff!
  • "One Perfect Day" -- This systemless conspiracy-flavored campaign framework puts the investigators on the path to figure out how far an Earth-loving group will go to solve the problem of overpopulation.
  • "Welcome to the Terror Drone!" -- A consideration of the surveillance method that's growing in popularity: unmanned drones. Gamers who explore any modern or near-modern era can discover what "truths" these remote-piloted devices might reveal, ranging from mundane reconnaissance to unbelievable mind control.

This month's Random Thought Table looks at how to be in the middle of a conspiracy, Odds and Ends shares more possibilities for gamblers, and Murphy's Rules is three tons of awesome in a one-ton crate. If the truth is out there, the heroes need to be even more out there to find it!


Written by Sean Punch / Michele Armellini / David L. Pulver / Jason Levine / Steven Marsh / Andy Vetromile / J. Edward Tremlett