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Just outside the Imperium lies Granicus, a nondescript planet in an ordinary system. Nominally part of the Federation of Heron, Granicus charts its own course. The planetary government is a farce, barely able to control the struggles between city-states which define the planet's politics. And then there are the pirates.
For decades, Granicus has been a haven for space pirates, from independent Vargr corsairs to well-organized "cartels" that control whole renegade fleets. Savagely fighting with each other, openly controlling the government, and secretly supported by the Federation governor, the pirates of Granicus menace trade all the way into Imperial space. Now, finally, the Imperium is moving. Will it risk war with the Federation of Heron, or will it act more . . . indirectly?
Adventures abound for traders, spies, and freedom fighters alike. Brave the treachery and share in the wealth of Granicus.
(This is an e23 reprint of a GURPS Third Edition product.)
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