Warehouse 23

Warcraft: Magic & Mayhem
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Warcraft: Magic & Mayhem

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Magic and Mechanics Clash!

Sorcerers and wizards truck with demons while tinkers and engineers build mighty engines of battle in this sourcebook for Warcraft the Roleplaying Game, which translates the hugely successful Warcraft computer game into an exciting pen-and-paper roleplaying game world based on the popular d20 System rules!

Designed with extensive input from the creative minds behind the Warcraft computer games, Magic & Mayhem includes:

Designed with extensive input from the creative minds behind the Warcraft computer games, the Manual of Monsters includes:

  • In-depth discussion of magic in the Warcraft setting, including rules for arcane corruption and a new type of magic called rune magic.
  • The new runemaster core class; 8 new prestige classes, including the warden and the steamwarrior; and several new feats.
  • New spells, as well as full descriptions of the new rune families and runes used by the runemaster.
  • A horde of new magic items and technological devices, as well as expanded details on creating technological devices.
  • Statistics for Warcraft constructs - the ultimate in the merging of magic and technology!

Requires the use of the Dungeons & Dragons Player's Handbook.

Written by Rob Baxter, Scott Bennie, Bob Fitch, BruceGraw, Luke Johnson, and Seth Johnson.

This price is good for as long as supplies last - when they're gone, they're gone. Our inventory is not live - it is possible that you will order this item after we have run out of it. If this should occur, we will remove this item from your order and ship any other items you selected.


208 pages, hardcover
Stock #WWP17203 * ISBN 1588469549 * $7.50

This item is no longer available through Warehouse 23

Related Links: White Wolf - Warcraft - d20 System - Roleplaying Games

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