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The Brains of the Outfit
Some brave souls seek enlightenment in the darkest dungeons. In a hack-n-slash world, most end up skewered, barbecued, and eaten - but
occasionally, knowledge truly does prove to be power. GURPS Dungeon Fantasy 4: Sages lets you roleplay one of the fortunate few who successfully mix reading with bleeding, who put the "wordplay" in swordplay, who . . . you get the idea (you’re supposed to be smart!). This learned work gives you:
- The artificer, a new profession that adds craft and technology to the
party’s arsenal - complete with rules for gizmos and gadgeteering
in the dungeon.
- The scholar, another new archetype, who backs up swords and spells with
obscure lore (like where ancient cultures hid their stuff) and who can remember the most surprising things . . . even magic!
- Lenses for combining these new templates with the ones in Dungeon Fantasy 1: Adventurers.
- Funky new artificer gadgets that any delver can use.
- Complete rules for books, maps, and magical scrolls - including
entirely new types of scrolls that work for anyone.
Because not every party has to consist entirely of illiterate
ogre barbarians!
This is a softcover version of the GURPS Dungeon Fantasy 4: Sages PDF offered at printed using "print on demand" technology.
Written by Sean Punch.
Visit the official web page for more info, resources, product support and links. 20 pages
Stock #SJG01-8974
* ISBN 9781556347900 * $9.95
Related Links: Steve Jackson Games - GURPS - Roleplaying Games
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