Warehouse 23

GURPS Spaceships
(Steve Jackson Games)

GURPS Spaceships

Out of Print

Three, two, one - Blast off!

GURPS Spaceships is the companion to GURPS Space, presenting rules for TL7-12 spacecraft, from tiny lifeboats to giant dreadnoughts. It covers spaceship design, travel, and operations, along with a (mapless) space combat system.

The ship design and operation rules in GURPS Spaceships are more abstract than those found in GURPS Vehicle Design or GURPS Traveller: Interstellar Wars but they're much faster; with a minimum of math and a maximum of colorful options. It takes only minutes to build even the largest spaceship . . . and wrapped around the design system are basic space travel and combat systems to get you into space right away.

GURPS Spaceships doesn't include detailed finance, trade, or hex-grid based combat rules, but these are on the way! It's the core book in a series whose other volumes will present examples of ready-to-use spacecraft and comprehensive rules for commercial space flight, warfare, exploration, ports, industry, and other aspects of space travel.

GURPS Spaceships requires only the GURPS Basic Set, but GURPS Space is highly recommended for its guidelines on stardrives, characters, campaigns, and settings.

This is a softcover version of the GURPS Spaceships PDF printed using "print on demand" technology.

Written by David Pulver.


Visit the official web page for more info, resources, product support and links.

72 pages
Stock #SJG01-6199 * ISBN 9781556347757 * $14.95

This item is out of print. You may be able to order it from one of our dealers in out-of-print games.

The Power of PDF: GURPS Spaceships is also available as a digital download on our sister-site, e23!

Related Links: Steve Jackson Games - GURPS - Roleplaying Games

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