Weird Wars: Afrika Korpse (ZZZ Unavailable)
 Out Of Stock
Blood and Sand!
Rommel's Desert Rats lurk somewhere out there. Somewhere in the dunes. Rumor is he has the new tank - the dreaded Tiger. Patrols are out, but have not yet returned. They are long overdue. Have they been captured by the Germans? Or have they fallen prey to something . . . else.
There's blood in the sand and death in the dunes, and those shapes you see shambling toward you might not be a mirage . . .
Written by former West End Games' Star Wars Line Editor Peter Schweighofer, Afrika Korpse includes a complete description of the Weird War in Africa, including British and Italian forces and equipment, new weapons, prestige classes, skills, feats, horrors, twisted plots, and a whole tank-load of creepy adventure ideas for the war in the desert!
This awesome 144-page book also adds a whole new type of ability - Weird Feats - that just might give your trooper an edge in the savage battles of Weird War Two. Find out just what Trembling Hands really means, or why some soldiers seem to heal faster beneath the blazing sun.
Afrika Korpse is a setting for Pinnacle Entertainment Group's Weird Wars: Weird War Two roleplaying game, and requires the first book in the series, Blood on the Rhine. Weird War Two is a d20 System game and requires the Player's Handbook Third Edition.
Written by Peter Schneighofler.
This price is good for as long as supplies last - when they're gone, they're gone. Our inventory is not live - it is possible that you will order this item after we have run out of it. If this should occur, we will remove this item from your order and ship any other items you selected.
144 pages
Stock #PNC13004
* ISBN 1930855001 * $17.50
This item is no longer available through Warehouse 23
Related Links: Pinnacle/Great White Games - Weird Wars - d20 System - Roleplaying Games
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