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Weird Wars: Blood On The Rhine
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Weird Wars: Blood On The Rhine

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Are You Cleared For This?

D-Day. Operation Overlord. Millions of men fight their way onto the beaches of Normandy and plunge into the deadly hedgerows where German soldiers and their massive panzers await. But there are other dangers in the fields and forests of France. Some claim evil things lurk in the night, waiting for careless stragglers. Others say the Nazis have created their own horrors and unleashed them upon the struggling Allies.

Only one thing is for sure. War is Hell. Weird Wars are the Abyss itself.

Welcome to the first book in a new line of historical horror roleplaying games. This book includes everything you need to play in the World War II era of the Western Front with the existing D20 rules system. You'll find new character and prestige classes, new feats and skills, rules for firearms, grenades, flamethrowers, minefields, artillery, and armored vehicles such as Shermans and the dreaded King Tigers. War Masters will also find a dark menagerie of new creatures and insidious villains to hurl at their dauntless heroes. There's even a sample adventure to help get you started!

Blood on the Rhine contains everything you need to play Weird Wars or any other World War II setting using the D20 rules!

Requires the Dungeons & Dragons Player's Handbook and Dungeon Master's Guide, published by Wizards Of The Coast.

Written by Shane Lacy Hensley and John R. Hopler.


193 pages
Stock #PNC13001 * ISBN 1930855354 * $25.00

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Related Links: Pinnacle/Great White Games - Weird Wars - d20 System - Roleplaying Games

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