Dungeon Crawl Classics #11: The Dragonfiend Pact (ZZZ Unavailable)
 Out Of Stock
The Two Dollar Module
For 2nd Level Characters
Remember the golden days of roleplaying, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was a dragon on the 20th level? Well, those days are back. Dungeon Crawl Classics feature bloody combat, intriguing dungeons and no NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps you fear, and the secret doors you know are there somewhere.
The small town of Welwyn has been beset by a string of robberies. The heroes are led to the natural cave system located at the bottom of the town well, which they must explore to find the burglars. But once they're in the cave system, things get much more difficult! The "burglars" turn out to be mere pawns in a much darker game. To get to the source of the crimes, the heroes must shrink themselves with potions of improved reduce person and explore a series of dangerous rat warrens where their prey is larger than they are!
Requires the use of the Dungeons & Dragons Player's Handbook.
Written by Clayton Bunce.
16 pages
Stock #GMG5010
* ISBN 0975415646 * $2.00
This item is no longer available through Warehouse 23
The Power of PDF: Dungeon Crawl Classics #11: The Dragonfiend Pact is also available as a digital download on our sister-site, e23!
Related Links: Goodman Games - Dungeon Crawl Classics - d20 System - Roleplaying Games
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