Beyond Monks: The Art of the Fight (ZZZ Unavailable)
 Out Of Stock
A Fantasy Martial Arts Sourcebook
There's more to martial arts than the monk! Beyond Monks brings the excitement of the martial arts to your campaign. It covers a wealth of player options, all compatible with version 3.5, including:
- The Martial Artist, a new core class representing a combat expert who relies on precision, knowledge, and skill rather than brute force or supernatural powers.
- More than a dozen new prestige classes specializing in unarmed combat, including the Drunken Master.
- Over 100 new feats for monks, martial artists, and other classes, including new types such as the Stance, Style Mastery, and supernatural Ki feats.
- Archetypes for multiclass martial artists, including the ninja, and advice for creating and playing an effective monk.
- Dozens of other options including rules for cinematic combats, additional rules for weapon improvisation, special effects for characters who can move a very high speeds, a new ki-based race, and new magic items.
- Bonus material for modern games includes two new advanced classes designed for Fast and Dedicated heroes: the Nimble Fighter and Warrior Philosopher, plus variant rules for non-lethal combat and three new feats.
Bring the martial arts to life in your game. Go beyond the monk!
Requires the use of the Dungeons & Dragons Player's Handbook.
Written by James Garr.
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96 pages
Stock #GMG4300
* ISBN 0972624198 * $5.00
This item is no longer available through Warehouse 23
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