Champions: Teen Champions (ZZZ Unavailable)
 Out Of Stock
Young Heroes
It's tough being a teenager: school, parents, dating, acne, homework, the prom, rivalries, getting permission to use the family car, cliques, part-time jobs . . .
. . . and, for some teens, supervillains! Teen Champions describes the "teen heroes" subgenre of superheroes for your Champions campaign, giving you the information and resources you need to create and play a teen hero, or run a Teen Champions campaign. It includes:
- a detailed discussion of the "teen heroes" subgenre, with information about genre conventions, background elements, character creation, and power levels
- Package Deals for high school cliques ranging from Alterna-Teens to Weirdos
- Ravenswood Academy, a school for teen heroes in the Champions universe, including character sheets for the members of Homeroom Alpha (Chain Lightning, Flicker, Impulse, Putty, and Trance)
- gamemastering advice and resources, including the rival teen heroes of the Motor City Defenders and Nova
So hurry up and get your homework done - there's crime to fight!
Written by Allen Thomas.
152 pages
Stock #DOJHER218
* ISBN 1583660453 * $22.95
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Champions is just one flavor of adventure offered by the Hero System RPG. Even if supers aren't your thing, the core rules are worth a look.
Related Links: Hero Games - Champions - Roleplaying Games
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