 On Order
The Last War Continues
Foes without. Foes within. It seems that safety is just an illusion in 2085. Congregations of dead religions work their evil on the world. Armies of monsters and alien creatures bring death and horror. Hidden cults chew away at the innards of the New Earth Government, secretly destroying us from within.
This is the Aeon War. And it's bigger than just one book.
Explore society as one of the forbidden Human-Nazzadi xenomixed lovechildren. Be a stranger in your own land as an otherworldly White. Fight the hidden enemies within society as an agent of the Federal Security Bureau. Abuse shocking power policing arcane crimes as an agent of the Office of Internal Security. Bring the power of the cosmos to bear with just the power of your own mind - or lose yourself to it.
Nowhere else will you find a setting like this.
Inside this book you will find:
- a continuing detailed explorations of the Aeon War, including the xenomixed offspring of Human-Nazzadi unions, the cult-hunting Federal Security Bureau, the questionably heroic Global Intelligence Agency, and the policeof the arcane underground - the dreaded Office of Internal Security.
- seven pieces of provocative short fiction to help portray the feel of the setting.
- optionalk rules for the innovative Framewerk system, including hit locations, permanent injuries, fighting styles, and lpaying card-based test resolution.
- new options to play a xenomixed Human-Nazzadi lovechild or one of the Whites - rare and unusual Human-Nazzadi offspring.
- the option to play as one of the five new professions, including Ashcroft Foundation Advisors, who advise nearly every level of government as the power behind the throne, Para-Psychics, who inuitively command the power of the universe, and Zoners, who have unwillingly sacrificed their sanity for incredible access to power.
- a unique psychic ability system, simulating the awesome and sometimes uncontrollable power of intuitive cosmic channeling, including two dozen para-psychic powers.
- two dosen new magic rituals, including a system for dreams and dreaming magic.
- more than 20 new machines of death, including aquatic mecha for underseas battles.
- four new Tagers, including the aquatic Echo and the deadly Vampire.
- more than a dozen new unspeakable horrors, including the option to portray corpse-eating ghouls as Characters.
- story starters, to start off federal agent stories right away, as well as hooks for any game.
This book is mean to be used with the CthulhuTech storytelling game and requires the core book.
For mature audiences only. It contains dark and disturbing content and images. Reader discretion is advised.
159 pages, full-color, hardcover
Stock #CAT23001
* ISBN 9781934857205 * $39.99
This item is temporarily out of stock. We try to keep a stock of everything on the shelves, and re-order in advance so we never run out. Sometimes we guess wrong. This product has already been re-ordered, and your order will ship as soon as it arrives. You may order it now, but your entire order will be held until this item arrives and is in stock. The Warehouse apologizes for the inconvenience, and will find some way to blame it all on alien interference.
Related Links: Catalyst Game Labs - Call of Cthulhu
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