Warehouse 23 Blog

Top 10 Catch-Up

Posted: May 01, 2004

Check out Warehouse 23's best selling items for February, March, and April on the Warehouse 23 Top 10 page.

Bundle Of Buccaneers

Posted: April 30, 2004

Filled with more piratey anarchy than you could hoist a Jolly Roger over, the Pirates of Freeport Bundle contains three Freeport books for less than they would cost put together. And when you're playing a pirate, it's in character to go for such a steal.

Lights. Cards. Action!

Posted: April 29, 2004

Action movies make for great eye candy, but they don't always do much to engage your brain. Try making the movie interactive! Film Frenzy: Action Movie Edition gives you cards to score points on all those over-used action movie cliches, in a game you can play while you watch.

In The Far Corner Of The Ring . . .

Posted: April 28, 2004

Add a new face to your BRAWL games with Ting Ting, a limited edition deck for the real-time fighting game. It's a preview of the Shadowfist series for the game, and includes her unique card, the Wild Block.

Xenovores From Outer Space

Posted: April 27, 2004

There are dinky skirmishes among the stars, and then there are full-blown military wars. Star Hero: Alien Wars is the latter, with a full-scale war between two species bent on each other's extinction. The xenovores want to eat the humans, the humans would rather not be eaten . . . No, they can't just all get along.

Wait, Where's The Door?

Posted: April 26, 2004

A haunted house sounds like a great place to waste a boring evening. But that's when its rooms and halls stay where they were put. Now that the very architecture is twisting around you, all that matters is who gets out the door first. Race your friends through The Haunting House, and hope you make it out alive.

Touch O' Evil

Posted: April 25, 2004

It's not much fun being a secret agent saving the world from the forces of evil when the forces of evil don't bother to show up; it's even worse when the forces of evil aren't a challenge. Save your Spycraft games from boredom with Most Wanted, a compilation of the nefarious, misguided, and just plain mean.

Chinatown Tales

Posted: April 24, 2004

It's three systems' worth of supers goodness in The Dragon's Gate, a Chinatown supplement for supers games. Take the NPCs, historical information, and plot hooks, and use them with Mutants & Masterminds, Hero System, or Action! System. More adventure seeds than you can shake a dragon at.

BESM d20 In Space

Posted: April 23, 2004

Centauri Knights takes place in the distant future, full of technology, factionalizing, and menacing alien powers recently awakened. It's terror and heroism beyond the stars, and it's all designed for the BESM d20 rules.

Cute And Fuzzy Death

Posted: April 22, 2004

Plagues, people dying in the streets, entire continents devastated . . . Keep the memory of those nostalgic days alive with the Plush Black Death. Or if you're in the mood for commemorating a more modern epidemic, how about Plush Ebola? Cute. Cuddly. Diseased. Who could ask for anything more?

For The Cheapskate Inside Us All

Posted: April 21, 2004

You've heard about BESM d20 - lots of options and system you know you can find players for - but with so many RPGs out there, can you afford one more? Fortunately for the cheap gamer, there's Big Eyes, Small Mouth d20: Stingy Gamer Edition. No art, small print, lower price, all the rules.

Beer And Bread

Posted: April 20, 2004

After a long day at work, there's nothing quite like sitting back and relaxing with some carb-heavy beer and bread. And who can you thank for these things? Why, none other than your friendly neighborhood Yeast. Give that little organism a hug. It's done so much for you.

Battle Of The Isms

Posted: April 19, 2004

Communism, capitalism, fundamentalism, fascism, imperialism . . . Sure, they sound dull, but what if you're calling the shots? Ideology: The War of Ideas sets you up as your very own -ism, battling it out with other players for resources, territory, and cultural influence.

Destiny Is Written In The Cards

Posted: April 18, 2004

It was one of the most dramatic periods in Chinese history: lords and kingdoms battled it out for the control of an empire, and allies could become enemies in a heartbeat. (Or, more commonly, with a knife in the heart.) The Romance of Three Kingdoms Card Game lets you rewrite history in your own image.

Exquisite Tomes Of Delightful Learning

Posted: April 17, 2004

The Dying Earth RPG presents three new books for you, gentle reader, to peruse. Begin with Turjan's Tome of Beauty and Horror, a treatise on those most dangerous of men, magicians. Then step along to Demons of the Dying Earth, where unreliable advice on dealing with occult forces awaits. The Primer of Practical Magic brings your journey to a close with wondrous magics of peculiar nature.