Warehouse 23 Blog

As Igor Quietly Slips Out The Back Entrance . . .

Posted: February 10, 2004

Torches & Pitchforks is a card game of fighting monsters, with a twist. Instead of the usual band of intrepid adventurers going after dungeons of critters, it's fed-up townsfolk taking matters into their own hands. After years of having their village terrorized by monsters, this time it's the villagers who are going to storm the castle.

Wrath Of Mother Nature

Posted: February 09, 2004

Continuing the Legends & Lairs line of d20 supplements, Elemental Lore and Wildscape bring you face to face with the elements and the wild. From primal spirits to sentient forests, these books show you just how dangerous nature can be.

Cheaper By The Dozen

Posted: February 08, 2004

Want a few cheap and easy cardboard set pieces for your minis? How about a few dozen? Vyllage-on-the-Cheep: Volume One and Volume Two let you print out as many of the colorful little buildings as you want, to build complete quaint little villages for your game's villains (or PCs) to terrorize.

Want To Know What They're Not Telling You?

Posted: February 07, 2004

Secrets of the Unicorn and Secrets of the Dragon peel back the mysteries of two Legend of the Five Rings clans, bringing out all the dark little secrets the leaders of the clans have been hiding from others or even keeping from their own followers.

Cold War, Hot Guns

Posted: February 06, 2004

Spycraft: The 1960s returns to the era that perfected espionage, packed with ways to twist history from inside the most unconventional war the world had ever known. From the double agents in the KGB to the shooter who was really on that grassy knoll, there's room for any spy game in this Spycraft sourcebook.

From Desktop To Tabletop

Posted: February 04, 2004

The world of Warcraft comes to the tabletop with Warcraft: The Roleplaying Game, the Manual of Monsters, and the Alliance & Horde Compendium. Recreate the original campaign, pilfer its background for your own setting, or strike off in new directions with these crunch-packed books.

For The Paranoid GM In Us All

Posted: February 03, 2004

The Traveller20: Referee's Screen brings a new level of security to GMing your Traveller20 campaign, giving you not only charts and a mini-campaign setting but also a new way to make your players wonder what's going on in the GM's head.

Top 10 For January

Posted: February 02, 2004

Check out Warehouse 23's best selling items for January on the Warehouse 23 Top 10 page.

Unspeakable Evil

Posted: February 01, 2004

Here to solve the problem of the insufficiently horrific Call of Cthulhu campaign, The Unspeakable Oath #16/17 adds a bit more terror to your game. Whether your players are off to be devoured as investigators or ready to face the horror as Delta Green personnel, this double issue will give you plenty to scream about.

Clash Of Cultures

Posted: January 31, 2004

In Babylon 5, the Humans and the Minbari never quite saw eye to eye. But now with the Earth Alliance and Minbari Federation fact books, you can see the universe from either point of view, from the complexities of Earth cultures in 2258 to the subtleties of the ancient Minbari caste system.

Profession: Adventurer

Posted: January 30, 2004

Dive back into the dungeon with the Dungeoneer sets Tomb of the Lich Lord and Vault of the Fiends. These card sets work as standalone adventure games, or can be combined for even more lich-whomping fiend-slaughtering dungeon-crawling action.

Giant Monsters!

Posted: January 29, 2004

Bring the King of Monsters home to cuddle . . . the Plush Godzilla! For decades, Godzilla has menaced the cities of Japan and fought off many seemingly unbeatable adversaries, including Plush Ghidorah and Plush Rodan.

Take Your Campaign To The Next Level By Dropping It Down Below!

Posted: January 28, 2004

Beneath the waves creatures monstrous and unfamiliar swim everywhere in primal hunger. Will you feed? Or will you feed something else? The Deep: The Underwater Adventure Sourcebook is an aquatic campaign guide and sourcebook offering comprehensive rules for underwater adventuring.

Mad Science Rules The World . . . Poorly

Posted: January 27, 2004

Issue 10 of Phil & Kaja Foglio's Girl Genius comic series is now available. Follow the continuing adventures of Agatha Clay, a young lab assistant with rotten luck and a mysterious past.

Rifter Is In!

Posted: January 26, 2004

The Rifter #24 is a vehicle to numerous Palladium roleplaying worlds. It is a tool for Game Masters and players alike, a place to showcase new talent and exchange ideas for the entire Palladium Megaverse.