Warehouse 23 Blog

You Need Organization(s)!

Posted: July 02, 2020

When it comes to creating a campaign world, people are everything! But no one lives in a vacuum; it's the groups they're part of that really help it come alive! Model any kind of organization you can imagine with GURPS Boardroom and Curia. This simple system of statting groups makes it easy to represent how big they are, what they can do, and how much trouble they can make for the heroes . . . or how much trouble they can help get the heroes out of! Download it today from Warehouse 23!

Hear's To New Magic!

Posted: July 01, 2020

Add sonic-powered spells to GURPS Thaumatology: Sorcery with GURPS Sorcery: Sound Spells. Each of the 35 ready-to-use abilities also includes their full GURPS Powers builds, so you can tweak and modify them. If this sounds enticing to you, download it today from Warehouse 23!

The Old Ways Meet The New World

Posted: June 30, 2020

Is it a realistic fairy tale, or a reality touched by the fantastic? GURPS Thaumatology: Alchemical Baroque presents a ready-to-use GURPS setting that brings the old world of fairies and spirits to the new age of exploration and enlightenment. Your journey to the fantastic begins with a download from Warehouse 23!

The Universe Awaits

Posted: June 29, 2020

One of the richest science-fiction game universes ever created comes to GURPS with GURPS Traveller Classic. This book is both a full supplement for GURPS and a great introduction to the GURPS Traveller line. Get your starship ready and download your travel information today from Warehouse 23!

Sea What You Can Sea!

Posted: June 27, 2020

Prepare to meet a group who are on a working vacation (of sorts) with GURPS Supporting Cast: Age of Sail Pirate Crew! This supplement includes a ready-to-use crew of sea dogs and scoundrels, plus info on their ship, insight into the pirate life, and adventure ideas for adding them to your GURPS game. Download it today from Warehouse 23!

Learn About Game Design From Steve Jackson!

Posted: June 26, 2020

Game Design Vol. 1: Theory and Practice collects articles from Nick Schuessler and Steve Jackson about making fun games. These gems first appeared in Space Gamer and were revised and expanded in 1981. This classic advice – a glimpse at the early days of gaming – contains insight that's still true today. Download this trove of tips from Warehouse 23!

Are You Ready For A Summer Semester Of Weirdness?

Posted: June 25, 2020

College gets strange with GURPS Classic: IOU. Illuminati University specializes in the study of the unusual, from Military Biology to Computer Wizardry. This setting comes with three campaign styles – silly, weird, and darkly illuminated – so you can tailor the scholastic experience just as you like it. Class begins with a download from Warehouse 23!

There's No Place Like Rome!

Posted: June 24, 2020

History comes to life – but to stay alive, you need to be some combination of cunning and heroics! GURPS Classic: Imperial Rome brings to life an ancient era of adventure and intrigue. Whether you're braving the senate, participating in a chariot race, or fighting to the death as a gladiator, it's never a dull moment. Download it today from Warehouse 23!

To The Stars!

Posted: June 23, 2020

The golden age of science-fiction comes alive with GURPS Tales of the Solar Patrol. This campaign setting presents an alternate future history, with punchcard computers, space pirates, and strange aliens that are just a world over! Tune in your radios and download the excitement from Warehouse 23!

Heroes Wanted . . . Dress Warmly!

Posted: June 22, 2020

If GURPS Dungeon Fantasy heroes are defined by their threats, then GURPS Dungeon Fantasy Setting: Cold Shard Mountains is a perfect campaign for heroes to prove their mettle. It includes maps, geography, interesting places and problems, and an assortment of new monsters and treasure to bring it to life. Adventure awaits, from Warehouse 23!

Everything Is Even More Possible!

Posted: June 21, 2020

Harness the power of arguably the most unusual GURPS supplement ever – GURPS Power-Ups 5: Impulse Buys! With it, heroes can bend reality to save the day, turning failure into success, damage into scratches, and dead ends into just the clue they need. New realms of narrative possibilities await a download from Warehouse 23!

You Can Control The Universe!

Posted: June 20, 2020

A universe of gaming fun is at your fingertips, with the power of the GURPS system. But what if you want to use that power with wisdom and finesse? No problem! How to Be a GURPS GM is your guide to getting started with GURPS, with insight into creating and running your first game and all kinds of tips for making it amazing. It all begins with a download from Warehouse 23!

Heroism Meets Horror

Posted: June 19, 2020

How can you have a "cliffhanger" when Kansas is so flat? These and other mysteries are revealed in GURPS Classic: Horror: Chaos in Kansas, a 1930s nail-biter that puts the heroes on the tail of a missing oilman. And no spoilers on whether there's a mundane explanation, but "horror" is right there in the title . . . Download it today from Warehouse 23!

Harness The Power Of Felltower

Posted: June 18, 2020

Strange and wonderful items await your discovery in GURPS Dungeon Fantasy Treasures 3: Artifacts of Felltower. From unusual weapons to impossible armor to sinister objects, these items can find a home in just about any GURPS Dungeon Fantasy campaign. This catalog is just a download away from Warehouse 23!

More Space Is On The Map!

Posted: June 17, 2020

The recent release of the digital edition of GURPS Classic: Space Atlas 4 might have you asking, "Does that '4' indicate there are other Space Atlas volumes?" Indeed! Space Atlas is your guide to the 28 worlds of the Old Frontiers sector, Space Atlas 2 gives you 25 worlds of the Corporate Worlds sector, and Space Atlas 3 presents the Great Spiral Sector campaign setting. Download any or all of them from Warehouse 23!